Out nowRhythm arena survivor / roguelite
Rhythm arena survivor where each song's lyrics drive the run: every line fires a different effect. The engine parses LRC files in real time and players upload their own songs through Steam Workshop.
- Astro
- TypeScript
- Electron
- Pixi.js
- Web Audio
- Steamworks
Early Access since Jul 31, 2026 · 1.0 release · Oct 9, 2026 · 31 languages · Windows · macOS · Linux
Early Access Nov 9, 2026Chill incremental / idle (cozy pickpocket sim)
A chill heist incremental: a flock of pigeons picks the pockets of a city park, and the stolen coins pay for a big upgrade tree.
- TypeScript
- Pixi.js
- Electron
- Capacitor
- Steamworks
Demo since Jul 24, 2026 · Early Access Nov 9, 2026 · 31 languages · Windows · macOS · Linux · Android
Early Access Q4 2026Incremental / idle (kawaii fortune shrine)
Pet the cat, spin the slots, earn your luck.
- TypeScript
- Pixi.js
- Electron
- Capacitor
- Steamworks
Demo · Oct 19, 2026 · Early Access Q4 2026 · 31 languages · Windows · macOS · Linux · Android
Coming soon In-house engineLianes8 Engine
Game engine · Private
The engine my games are built on: TypeScript on Pixi v8, a deterministic fixed-step simulation, audio, input and saves, Steam and Android builds, and a translation pipeline for Steam's 31 languages.
- TypeScript
- Pixi.js
- Three.js
- Electron
- Web Audio